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{The List} Religion

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  • {The List} Religion

    Introduction
    This is the thread to post your thoughts about how religion should be implemented in the game. Just so you know, it has been confirmed that it will be in the game.

    Summary
    N/A

    Related Threads
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    Table of Contents
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    The Ideas
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    Conclusion
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    Last edited by Tassadar500; June 27, 2004, 20:38.

  • #2
    Reserved for Overflow

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    • #3
      Reserved

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      • #4
        War weariness should be effected by the religion of the civ you are fighting. Different religion reduces weariness/increases fervour, same religion causes unhappiness.

        The religions would also have to have other specific pros and cons, but being an EU player WW war content was my first consideration.
        One day Canada will rule the world, and then we'll all be sorry.

        Comment


        • #5
          IMO, religions should be generated semi-randomly, rather than having a historical selection.

          You could just mix and match religious traits, with a chance of occasional schisms and changes.

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          • #6
            If Firaxis can do other things right, I see no need for a complex religion model. But the idea of crusades, jihads, popes and cathedrals does sound kind of fun.

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            • #7
              I'm still of the opinion that religions is a very delicate thing to introduce. I can't really think it's good to have "judaism" evolve to Christianity or Islam... OTOH, it would be stupid not to allow new religions to pop up and one could argue that religion is part of the "resistence" of conquered foreign citizens already in Civ3.
              I'd like to see religion implemented more like random events or plague:
              Such a new religion has a random "strength", i.e. speed with which Citizens might be "infected" (just to use an image, I don't want you to take this as an offence!) with the new belief. The government would be able to either "embrace" or "favor" or "ignore" or "reject" or "persecute" a religion. (Democracies/Republics would not be allowed to the extremes of the scale). This attitude does various things:
              OOH, it increases/decreases the spreading of a religion.
              OTOH, it influences the "happiness" of the followers of that religion, in-/decreasing the chance of rebellion, recession, civil war or what else inner conflicts we might see in Civ4.
              Thirdly, the attitude towards one religion affects that on the others. One isn't able to "favor" or "embrace" more than one religion

              That's the idea for now, I think there could be much added. Open for discussion.
              "The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
              "Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.

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              • #8
                Originally posted by Wernazuma III
                I'm still of the opinion that religions is a very delicate thing to introduce. I can't really think it's good to have "judaism" evolve to Christianity or Islam... OTOH, it would be stupid not to allow new religions to pop up and one could argue that religion is part of the "resistence" of conquered foreign citizens already in Civ3.
                I'd like to see religion implemented more like random events or plague:
                Such a new religion has a random "strength", i.e. speed with which Citizens might be "infected" (just to use an image, I don't want you to take this as an offence!) with the new belief. The government would be able to either "embrace" or "favor" or "ignore" or "reject" or "persecute" a religion. (Democracies/Republics would not be allowed to the extremes of the scale). This attitude does various things:
                OOH, it increases/decreases the spreading of a religion.
                OTOH, it influences the "happiness" of the followers of that religion, in-/decreasing the chance of rebellion, recession, civil war or what else inner conflicts we might see in Civ4.
                Thirdly, the attitude towards one religion affects that on the others. One isn't able to "favor" or "embrace" more than one religion

                That's the idea for now, I think there could be much added. Open for discussion.
                hi ,


                " judaism " cant evolve into an other religion , ...... other religions are born out of it , .....

                as for " One isn't able to "favor" or "embrace" more than one religion " , well there are millions of people who seem to do so every day , .....


                have a nice day
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                • #9
                  I demand that Turywenzism be in Civ4!

                  Seriously, personally I think The List for Civ3 still has many good ideas for Religion.
                  Contraria sunt Complementa. -- Niels Bohr
                  Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                  • #10
                    Originally posted by panag
                    " judaism " cant evolve into an other religion , ...... other religions are born out of it , .....
                    But evolution carries the meaning of "getting better".

                    as for " One isn't able to "favor" or "embrace" more than one religion " , well there are millions of people who seem to do so every day , .....
                    Yes, but I'm talking about the state or civilization itself having that attitude.
                    "The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
                    "Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.

                    Comment


                    • #11
                      Thanks for taking over Religion, Nuclear Master... It's a very important thread to organize!
                      -->Visit CGN!
                      -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                      • #12
                        The old thread

                        I especially like Stefu's posts, since I think many of the old ideas is still good.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

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                        • #13
                          What about having a Jerry Farwell Improvement?

                          Takes 10% of the cities gold or he is called Home...


                          Could the Mormaons have a positve efffect on males only?


                          Just random thoughts
                          anti steam and proud of it

                          CDO ....its OCD in alpha order like it should be

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                          • #14
                            I think religion should be part of the social engeneering system. The choices for religion could be: spiritualism (the most primitive form of religion), polyteism, monotheism, atheism.
                            As already stated here religion should affect diplomacy, happiness, science, convercion rates.
                            I don't think that it would be a good idea to introduce actual religions as bhudism, christianity, islam etc. Maybe there should be an option to name your religion for scenario purposes or for fun.
                            Quendelie axan!

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                            • #15
                              If people could post some of the old ideas here, it would be a lot easier for me

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